Encounters

Level 3 (Party of 3)

Two Watch Officers (Severe)

Two guards, or two officers attending.

Apprentice Wizard (Moderate)

Wizard

Apprentice Wizard (Dragon Version)

Dragon Sorcerer

A Living Guard Chest (Severe)

Mimic Chest

Assassination Squad (Extreme without help)

Mafia Squad (Severe)

Sea Encounter Table - To Inlenel

  1. a young blue dragon

  2. 3 brine sharks

  3. a storm full of lightning, man overboard - a lighting does 3d6 basic reflex DC16

  4. Captain talk

  5. Giant Eel

  6. Good breeze

  7. Calm Seas

  8. A mimic chest

  9. Dolphin’s grace

  10. Favorable winds

Sea Encounter Table - Inlenel to Kinlodar

  1. a young blue dragon - first a sighting, then an encounter

  2. Weak wind - add a day of travel

  3. a storm full of lightning, man overboard - a lighting does 3d6 basic reflex DC16 - double speed

  4. Captain talk

  5. Captain talk

  6. Good breeze - 1.5 times speed (remove a day of travel)

  7. Calm Seas

  8. Spring Rainstorm

  9. Dolphin’s grace

  10. Favorable winds - double speed