Unnan

Situated enroute from Fyfnore and Kinlodar to Stonevale and The Peninsula, Unnan is one of the greatest ports in Cadel’Kra, the true shipping capital of the continent. Not coincidently, it is also the crime capital of the continent.

General Information

Emblem: Arrow head in the shape of Unnan

The Guilds

The Goldsmiths’ Guild

Front for the Gold Trading Company, which is owned by Isolinda Òir.

The Bakers’ Guild

Front for the Mafia, the crime organization dealing in violent crimes.

Headed by Odra flametongue, a red skinned dragonborn with a russian accent. He’s an actual baker and chef, but serves as a front, mostly through The Administrator.

The Seamstresses’ Guild

From for the Whispering Hand, the crime organization dealing in non-violent crimes (thievery, contraband, smuggling).

The Wizards’ Guild

Headed by Grand Wizard Wilfyr Thunder, a half elf.

The Archmage’s Guild

Has a solitary member- Archmage Spark, a goblin and one of the strongest mages in the world.

The Guild of Treesmiths

Guild of woodworkers and elven tree-smiths.

Headed by Elanil of the Oak Tree

The Guild of Travelers

Guild of sailors, explorers, caravan workers, and other people often involved in traveling long distances, especially for trade. The Unnan Pathfinder’s Lodge is also associated with this guild, and often the guild is headed by the Lodgemaster (but not in this case).

Headed by the gnome Jennar Deepheart, with support from Lodgemaster dwarf Dursic Forgeborn.

The Underworld

The Whispering Hand

Headed by the Hand, which is almost never spoken to directly, instead relying on his three lieutenants, nicknamed the fingers.

Deals with more covert illegal activities- smuggling, theft, assassination.

Day-to-day is handled by his three fingers.

The Mafia

Headed by the Boss, which is a mysterious figure never seen face to face. He communicates via his two Capos:

  1. The Deputy (Real name: Nadinal South) - A red tiefling with black eyes. Soft spoken and threatening.

  2. The Administrator

Locations

The Guild’s Square

A large square surrounded by all the guild halls, one edge ends at the river. Often the smaller unions also have buildings there.

To cross the river from the square, there’s the Living Bridge, created and maintained by the Guild of Tree Smiths- two living Goldenchain trees have been planted on each edge of the river, their branches entwined over the waters to create a bridge.

The Gold Trading Port

The eastern port, the Gold Trading Company has invested heavily in it, securing them majority ownership. The piers are purpose-builtto support the larger vessels favoured by the Company. They generally prefer goods to people, but will take passengers to fill out the cargo hold.

The Old Port

The western port, most of this port is owned by by either The Guild of Travelers or The Guild of Treesmiths, with minority ownership by multiple companies and organizations, the most notable of which is The Knights of Commerce.